Turn and River
I decided the next thing to get working would be to get the turn and river working. Also I put in some smart enabling/disabling of the buttons to help focus the user on what he/she should be allowed to do from that point on.
I have managed to write this application in such a way that it should (*fingers crossed) be relatively simple to start adding logic to test for the other hand types, also I made it so that it should (*) be easy to add more players as well.
My goal is to have it so that you can run a bunch of test hands to see how often one will will win over another hand. You can change any of the user's hands to whatever you want, and you can run simulations to see what the result will be.
I have managed to write this application in such a way that it should (*fingers crossed) be relatively simple to start adding logic to test for the other hand types, also I made it so that it should (*) be easy to add more players as well.
My goal is to have it so that you can run a bunch of test hands to see how often one will will win over another hand. You can change any of the user's hands to whatever you want, and you can run simulations to see what the result will be.

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